📦 C++ Arrays & Structures
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🧲 Introduction – Why Arrays & Structures Matter in C++

Arrays and structures are foundational data types in C++ programming. Arrays allow developers to store sequential elements, while structures help bundle related variables of different types under one name. Both are critical for creating efficient, organized, and scalable C++ applications—from game development to systems programming.

🎯 In this guide, you’ll learn:

  • How C++ arrays work (1D, 2D, functions)
  • Pointer to arrays and array manipulation
  • How to use structures, unions, and enums
  • Common mistakes and how to avoid them
  • Real-world examples, best practices, and tips

🧮 C++ Arrays – 1D, 2D, Passing, and Returning

📌 One-Dimensional Array

int arr[5] = {1, 2, 3, 4, 5};

📌 Two-Dimensional Array

int matrix[2][3] = {{1, 2, 3}, {4, 5, 6}};

📌 Passing Arrays to Functions

void printArray(int arr[], int size) {
    for (int i = 0; i < size; ++i)
        std::cout << arr[i] << " ";
}

📌 Returning Array Using Pointers

int* createArray() {
    static int arr[3] = {10, 20, 30};
    return arr;
}

🔗 Pointer to Arrays

📌 Basic Syntax

int arr[5] = {1, 2, 3, 4, 5};
int* ptr = arr;  // Points to arr[0]

📌 Pointer to 2D Array

int matrix[2][3];
int (*ptr)[3] = matrix;  // Pointer to array of 3 ints

🧱 C++ Structures

📌 Structure Definition

struct Employee {
    int id;
    std::string name;
    float salary;
};

📌 Using Structure

Employee e1 = {101, "Alice", 50000};
std::cout << e1.name;

🧩 C++ Unions

📌 Union Definition

union Data {
    int i;
    float f;
    char str[20];
};

📌 Use Case

Only one field can be used at a time—ideal for memory-efficient applications like embedded systems.


🔢 C++ Enums – Enum vs Enum Class

📌 Traditional Enum

enum Color { RED, GREEN, BLUE };

📌 Enum Class (Scoped)

enum class Status { Success, Failure };  // Safer

⚠️ Common Mistakes & Pitfalls

MistakeExample / Problem
Using uninitialized arraysint arr[5]; cout << arr[0]; – Garbage value
Array index out of boundsarr[5] = 100; on arr[5] causes undefined behavior
Not using include guards in structDuplicate declaration error
Overwriting union valuesWriting to one field invalidates others
Enum naming conflictGlobal enum values can conflict without enum class

💡 Best Practices

  • 🧠 Always initialize arrays to prevent garbage values
  • 📚 Prefer std::array or std::vector for dynamic needs
  • 🧊 Use enum class to avoid global naming collisions
  • 🛡️ Use typedef or using to simplify complex struct/union types
  • 🧪 Validate array index boundaries in loops

🛠️ Real-World Use Cases

Use CaseExample
Employee DBUse struct to store id, name, salary
RGB Color TableUse enum or array to represent pixel color types
Sensor Data ParserUse union for multiple sensor formats in memory

📌 Summary – Recap & Next Steps

Arrays and structures form the backbone of efficient C++ programming. Mastering them means cleaner code, fewer bugs, and faster logic implementation.

🔍 Key Takeaways:

  • Arrays store multiple same-type values using indices
  • Structures group multiple data types
  • Unions save memory but must be used cautiously
  • Enum class is safer than traditional enums

⚙️ Real-World Relevance:

Used heavily in embedded systems, games, system utilities, and hardware-level apps.


❓ Frequently Asked Questions (FAQ)

❓ What’s the difference between array and pointer?

✅ An array name points to the first element, but a pointer is a variable that can point to any memory location.

❓ Can we return arrays from functions?

✅ You can’t return an entire array, but you can return a pointer or use std::array or std::vector.

❓ Why use struct instead of class?

✅ Struct has default public access; otherwise, they are functionally similar. Good for plain data containers.

❓ When should I use a union?

✅ Use unions when memory efficiency is more important than field preservation.

❓ Why prefer enum class over enum?

✅ Enum class provides scope safety and avoids name conflicts.


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