โš™๏ธ C++ Advanced Concepts
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๐Ÿ” C++ RTTI (Run-Time Type Information) โ€“ Identify Object Types at Runtime


๐Ÿงฒ Introduction โ€“ Why Use RTTI in C++

C++ is a statically-typed language, but in polymorphic scenarios, itโ€™s sometimes essential to determine the actual type of an object at runtime. This is where RTTI (Run-Time Type Information) comes in. It helps in safe typecasting, type checks, and debugging without breaking type safety.

๐ŸŽฏ In this guide, youโ€™ll learn:

  • What RTTI is and how it works
  • How to use typeid and dynamic_cast
  • Real-world examples of RTTI
  • Best practices and limitations

๐Ÿ” What Is RTTI?

RTTI (Run-Time Type Information) allows C++ programs to determine object types during execution. It works only with polymorphic classes (classes with at least one virtual function) and is enabled by default unless explicitly disabled.


๐Ÿง  Key RTTI Operators

OperatorDescription
typeidReturns the actual type of an expression/object
dynamic_castSafely casts pointers/references in class hierarchies

๐Ÿ’ป Code Examples โ€“ With Output

โœ… Example 1: Using typeid for Type Identification

#include <iostream>
#include <typeinfo>
using namespace std;

class Animal {
public:
    virtual ~Animal() {}
};

class Dog : public Animal {};

int main() {
    Animal* a = new Dog();
    cout << typeid(*a).name() << endl;  // Output: class Dog (implementation-defined)
    delete a;
}

๐ŸŸข Output: Implementation-defined name like Dog or class Dog


โœ… Example 2: Safe Downcasting with dynamic_cast

Animal* a = new Dog();
Dog* d = dynamic_cast<Dog*>(a);

if (d) {
    cout << "Downcast successful" << endl;
} else {
    cout << "Invalid cast" << endl;
}

๐Ÿ” If cast fails, dynamic_cast returns nullptr for pointers or throws bad_cast for references.


๐Ÿšจ dynamic_cast vs static_cast

Featuredynamic_caststatic_cast
Runtime checkโœ… YesโŒ No
Polymorphic reqโœ… Yes (base class must be virtual)โŒ No
Safe castingโœ…โš ๏ธ Risk of undefined behavior

๐Ÿ“˜ When to Use RTTI

  • Type-checking in polymorphic object hierarchies
  • Safe downcasting in class hierarchies
  • Logging and debugging object types
  • Implementing serialization, plugin systems, interpreters

๐Ÿ’ก Best Practices & Tips

๐Ÿ“˜ Always ensure base class has a virtual destructor to enable RTTI
๐Ÿ’ก Use dynamic_cast only when necessaryโ€”prefer virtual function overrides where possible
โš ๏ธ Avoid RTTI in performance-critical code (may introduce overhead)


๐Ÿ› ๏ธ Use Cases for RTTI

๐Ÿ“ฆ Plugin Systems: Detect and cast plugin types dynamically
๐ŸŽฎ Game Engines: Downcast base Entity to specific subclasses like Player or Enemy
๐Ÿงช Debugging Tools: Log types during testing or fault tracing
๐Ÿ“ File Parsers: Handle polymorphic file sections or formats safely


๐Ÿ“Œ Summary โ€“ Recap & Next Steps

๐Ÿ” Key Takeaways:

  • RTTI enables type inspection and safe downcasting at runtime
  • Use typeid to get the real type; dynamic_cast to convert safely between base and derived pointers
  • Only works with polymorphic types

โš™๏ธ Real-World Relevance:
RTTI is crucial in extensible systems, type inspection tools, complex class hierarchies, and polymorphic containers.


โ“FAQ โ€“ C++ RTTI

โ“ What is RTTI used for?
โœ… For identifying and safely casting object types at runtime in polymorphic hierarchies.

โ“ Is RTTI enabled by default?
โœ… Yes, unless explicitly disabled by compiler flags.

โ“ What happens if dynamic_cast fails?
โœ… Returns nullptr for pointers, throws bad_cast for references.

โ“ Can I use RTTI with non-polymorphic classes?
โŒ No. The base class must have at least one virtual function.

โ“ Does typeid work with references and pointers?
โœ… Yes. Use typeid(*ptr) to get the dynamic type, not the static one.


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