π§© C++ STL & Data Structures β Master Vectors, Maps, Iterators & Algorithms
The Standard Template Library (STL) in C++ offers a rich set of data structures and algorithms, designed for performance, reusability, and type safety. With containers, iterators, adapters, and algorithms, STL simplifies complex data manipulation tasks in modern C++ programming.
π§² Introduction β Why Learn STL & Data Structures in C++?
STL gives C++ developers a toolbox of predefined data structures and powerful algorithms, helping you write cleaner, faster, and more maintainable code. Understanding how to use STL containers like vectors, sets, maps, and their adapters is crucial for developing real-world applications efficiently.
π― In this guide, you’ll explore:
- Core STL components β containers, iterators, and algorithms
- Usage of STL data structures like vector, stack, map, etc.
- Practical applications and advantages of each structure
- How iterators and algorithms work across containers
π Topics Covered
Subtopic | Description |
---|---|
π C++ STL Overview | What STL includes: containers, iterators, algorithms, and functors |
π¦ C++ Vectors | Dynamic arrays with fast access and resizing |
π C++ Lists | Doubly linked list with efficient insert/delete |
π§± C++ Stacks | LIFO data structure using container adapters |
π οΈ C++ Queues | FIFO structure for sequential processing |
π C++ Deques | Double-ended queue with fast access from both ends |
π C++ Sets | Stores unique, sorted elements |
ποΈ C++ Maps | Key-value pairs stored in sorted order |
π C++ unordered_multiset | Stores duplicates using hash table |
π C++ Iterators | Navigates through elements in containers |
π C++ Algorithms | Built-in functions for sorting, searching, modifying |
π§° C++ STL Containers & Adapters | Difference between core containers and access-restricted adapters |
π C++ STL Overview
The STL is divided into four primary components:
- Containers: Data holders like
vector
,list
,set
,map
- Iterators: Abstracts pointer-like access to containers
- Algorithms: Functions like
sort()
,find()
,count()
- Function Objects (Functors): Custom behaviors passed to algorithms
π¦ C++ Vectors
std::vector
is a dynamic array that automatically resizes itself.
#include <vector>
#include <iostream>
using namespace std;
int main() {
vector<int> nums = {1, 2, 3};
nums.push_back(4);
cout << nums[2]; // Output: 3
}
β Key Benefits:
- Fast random access
- Efficient appending with
push_back()
- Contiguous memory layout
π C++ Lists
std::list
is a doubly linked list that supports fast insertions/removals.
#include <list>
#include <iostream>
using namespace std;
int main() {
list<int> lst = {10, 20, 30};
lst.push_front(5);
lst.remove(20);
}
β When to Use:
- When frequent insertions/deletions are needed
- Random access is not a priority
π§± C++ Stacks
std::stack
is a LIFO container adapter built on top of deque
.
#include <stack>
stack<int> s;
s.push(1); s.push(2); s.pop();
β Use Case:
- Parsing expressions
- Undo mechanisms
- Backtracking
π οΈ C++ Queues
std::queue
is a FIFO adapter using deque
by default.
#include <queue>
queue<int> q;
q.push(10); q.pop();
β Use Case:
- Task scheduling
- Buffers
- Breadth-First Search (BFS)
π C++ Deques
std::deque
is a double-ended queue for efficient insertions/removals at both ends.
#include <deque>
deque<int> d;
d.push_front(1);
d.push_back(2);
β Hybrid Performance:
- Similar to
vector
andlist
- Useful for queues/stacks where both ends are active
π C++ Sets
std::set
stores unique elements in sorted order (internally uses balanced BST).
#include <set>
set<int> s = {3, 1, 4};
s.insert(2);
β Automatic sorting and uniqueness guarantee
ποΈ C++ Maps
std::map
stores key-value pairs in sorted order by key.
#include <map>
map<string, int> m;
m["Alice"] = 25;
β Associative Access:
- Fast lookup
- Ordered keys
- Unique keys only
π C++ unordered_multiset
std::unordered_multiset
allows duplicates and stores elements using hashing.
#include <unordered_multiset>
unordered_multiset<int> us = {1, 2, 2, 3};
β
Faster average access time than set
, allows duplicates
π C++ Iterators
Iterators act like smart pointers to access container elements.
vector<int> v = {1, 2, 3};
for (vector<int>::iterator it = v.begin(); it != v.end(); ++it)
cout << *it << " ";
β Types include:
begin()
,end()
rbegin()
,rend()
const_iterator
,reverse_iterator
π C++ Algorithms
STL provides powerful generic functions.
#include <algorithm>
vector<int> v = {3, 1, 4};
sort(v.begin(), v.end()); // Sort in ascending order
find(v.begin(), v.end(), 3); // Find element
β Popular algorithms:
sort()
,find()
,reverse()
,count()
,binary_search()
- Work with any container that supports iterators
π§° C++ STL Containers & Adapters
πΉ Containers:
vector
,list
,set
,map
,deque
β direct data structures
πΉ Adapters:
stack
,queue
,priority_queue
β restrict access to mimic specific behaviors
π Summary β Recap & Next Steps
C++ STL gives you a professional-grade toolkit for working with data structures and algorithms. Mastering it enables writing faster, cleaner, and safer code with minimal effort.
π Key Takeaways:
- STL includes containers, iterators, adapters, and algorithms
- Choose containers based on access and insertion needs
- Use iterators to abstract container navigation
- STL algorithms save time and reduce manual coding
βοΈ Real-World Relevance:
- Used in competitive programming, simulations, data analysis, and all performance-critical software
β Frequently Asked Questions (FAQs)
β What is the difference between vector
and deque
in C++?
β
vector
is efficient for random access and end insertions, while deque
allows efficient insertions/removals at both ends.
β Can I store duplicate elements in a set
?
β
No. Use multiset
or unordered_multiset
if duplicates are needed.
β What is an adapter in STL?
β
Adapters like stack
or queue
wrap existing containers and restrict how elements are accessed.
β Whatβs the benefit of using STL algorithms?
β They are well-tested, optimized, and reduce the need to write repetitive code for common tasks.
β Are STL containers thread-safe?
β No. STL containers are not thread-safe by default. Use synchronization mechanisms when used across threads.