3️⃣ C# Variables, Data Types & Type Systems
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📦 C# Constants – Define Fixed Values with const in C#


🧲 Introduction – Why Use Constants in C#?

In C#, constants are used to define immutable values that remain unchanged throughout the life of a program. Declaring constants helps prevent accidental changes and makes your code more reliable, readable, and maintainable.

🎯 In this guide, you’ll learn:

  • How to declare and use constants in C#
  • Differences between const and readonly
  • When and why constants are preferred
  • Common best practices and examples

🔍 Core Concept – What Are Constants?

A constant in C# is a value that is assigned at compile time and cannot be changed later. It must be declared with the const keyword and initialized when defined.

🔹 Syntax:

const data_type constant_name = value;

Example:

const double Pi = 3.14159;

🧠 Note: Constants are implicitly static and accessible without object instantiation.


💻 Code Example – Declaring and Using Constants

using System;

class Circle
{
    const double Pi = 3.14159;

    static void Main()
    {
        double radius = 5;
        double area = Pi * radius * radius;

        Console.WriteLine($"Radius: {radius}");
        Console.WriteLine($"Area: {area}");
    }
}

📤 Output:

Radius: 5
Area: 78.53975

⚙️ const vs readonly

Featureconstreadonly
Assigned when?At compile timeAt runtime (in constructor)
MutabilityImmutable, cannot changeImmutable after constructor
Use CaseFixed, unchanging values (e.g., Pi)Runtime-initialized fixed values
Static?Implicitly staticMust be explicitly marked if static

📘 Best Practice: Use const for universal constants (e.g., Pi, MaxSize) and readonly for configuration or runtime constants.


💡 Tips, Pitfalls & Best Practices

💡 Tip: Use all-uppercase naming convention for constants (MAX_USERS, DEFAULT_RATE) in some enterprise teams.

⚠️ Pitfall: Avoid using const for values that might change in future versions — re-compilation is needed in every referencing assembly.

📘 Best Practice: Place constants in a dedicated Constants class or static class for global access and organization.


🛠️ Use Cases – Where to Use Constants

  • Mathematical constants like Pi, E
  • Limits like MAX_RETRIES, TIMEOUT
  • Configuration settings that never change
  • Message templates or version strings

📌 Summary – Recap & Next Steps

C# constants are perfect for fixed values that never change. They’re compile-time safe, help prevent bugs, and improve code clarity.

🔍 Key Takeaways:

  • Use const for compile-time fixed values
  • Constants are implicitly static
  • Use readonly when the value is known only at runtime

⚙️ Coming next: Dive into 📦 C# Data Types to understand how different values are categorized and stored.


❓ FAQ – C# Constants

❓ What is a constant in C#?
✅ A const is a fixed value known at compile time and cannot be modified later.

❓ Can I assign a constant inside a method?
✅ Yes, but the value must still be fixed at compile time.

❓ What’s the difference between const and readonly?
const is for compile-time constants, readonly for values set at runtime.

❓ Are constants implicitly static?
✅ Yes. Constants are treated as static by the compiler.

❓ Can constants be public?
✅ Yes. You can specify access modifiers like public const int Max = 100;.


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